DND.exe
Type /dnd in any agent session to roll up a dedicated text adventure — a fresh agent on your session's provider/model, with a live HP & inventory card.
该插件的概览尚未翻译为你的语言,因此以英文显示。
DND.exe turns any Paseo agent session into a dedicated text adventure. Type
/dnd in the composer and it spawns a fresh agent whose system prompt is a
Dungeon Master, inheriting the provider and model of the session it launched
from. Add a free-text theme (/dnd gothic vampire soap opera) or an explicit
model (/dnd @provider/model).
The plugin is the game engine; the model only narrates. A daemon-side hook parses each turn, so state lives in code instead of the model's memory:
- A state card (HP, level, XP, gold, status effects, inventory, location) is pinned under the newest DM reply — one card, always current.
- Real dice: the DM requests a roll, the daemon rolls actual RNG, shows a dice card, and reports the outcome back so the model narrates a result it did not choose.
- An optional ASCII map block renders as a monospace map card with per-glyph coloring.
- Canonical state is persisted per agent and re-synced to the model if a turn drops its state line or the session is compacted.
Setup
No accounts, tokens, or settings. The game agent runs on whichever provider/model the session already uses. Paseo 0.12.0 or later.
Data
Prompts and game text go to your configured agent provider, same as any
session. Per-agent game state is stored as JSON on the daemon host under
~/.paseo/plugin-settings/paseo-dnd/saves/. Nothing is sent anywhere else.

